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MODULE 2: IT and Programming

Curriculum

  • 5 Sections
  • 5 Lessons
  • Lifetime
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  • Lesson 1: Introduction to Artificial Intelligence
    1
    • 1.1
      Lesson 1: Introduction to Artificial Intelligence
  • Lesson 2: Building a Personal Website
    1
    • 2.0
      Lesson 2: Building a Personal Website
  • Lesson 3: Cybersecurity Basics
    1
    • 3.0
      Lesson 3: Cybersecurity Basics
  • Lesson 4: Introduction to Graphic Design
    1
    • 4.0
      Lesson 4: Introduction to Graphic Design
  • Lessons Plans for VET Teachers M2: IT and Programming
    1
    • 5.0
      Lessons Plans for VET Teachers M2: IT and Programming

Lesson 4: Introduction to Graphic Design

LEARNING OUTCOMES
• Discover the latest trends and innovations in the IT sector.
• Show that you have the skills necessary to create, build, and test software applications.
• Develop an attitude of growth and a desire to learn new things and adjust to changing technology.
• Learn to be curious and creative as you investigate cutting-edge programming and IT solutions

AIM OF ACTIVITY
The aim of this activity is to introduce learners to an easy-to-use graphic design tool called Canva which makes
it much easier to practise graphic design skills.

Lesson 3: Cybersecurity Basics
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Lessons Plans for VET Teachers M2: IT and Programming
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